@startuml
sprite $helm_original [48x48/16] {
000000000000000000000001D50000000000000000000000
000000000000000000000008FD0000000000000000000000
00000000000000000000000CFF1000000000000000000000
00000000000000000000000FFF3000000000000000000000
00000000001100000000000FFF4000000000003000000000
0000000000CF70000000000FFF30000000004EF100000000
0000000000BFF7000000000CFF1000000004FFF000000000
00000000006FFF400000368EFF851000001EFFB000000000
00000000000EFFD0039FFFFFFFFFFC5000AFFF3000000000
000000000005FFF8BFFFFFFFFFFFFFFE62FFF90000000000
0000000000008FFFFFFE95311248CFFFFFFFC00000000000
0000000000000EFFFC5000000000029FFFFD100000000000
000000000000BFFF8000000000000003DFFF300000000000
00000000000AFFE300000000000000000BFFE10000000000
00000000005EED200000000000000000009DDA0000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000022000022000011111000122000000010000000010000
0004FF6006FF300BFFFFF8007FF1000005F80000008F4000
0004FF6006FF300BFFFFF8007FF1000005FFA00009FF4000
0004FF6006FF300BFE2220007FF1000004FFFA00AFFF4000
0004FFA77AFF300BFF3330007FF1000004FFFFBBFFFF4000
0004FFFFFFFF300BFFFFF1007FF1000004FFFFFFFFFF4000
0004FFFFFFFF300BFFFFF1007FF1000004FF7DFFD7FF4000
0004FF8448FF300BFF1110007FF1000004FF61CD15FF4000
0004FF6006FF300BFE0000007FF8775004FF600105FF4000
0004FF6006FF300BFFFFF8007FFFFFB004FF600005FF4000
0004FF6006FF300BFFFFF8007FFFFFB004FF600005FF4000
000022000133000233333100133333200033100001330000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000028882000000000000000000068850000000000
00000000000AFFE300000000000000000AFFE20000000000
000000000000CFFF6000000000000002CFFF300000000000
0000000000000EFFFC4000000000019FFFFD100000000000
0000000000008FFFFFFD85211137BFFFFFFFD00000000000
000000000005FFF8CFFFFFFFFFFFFFFE62FFFA0000000000
00000000000EFFD004AFFFFFFFFFFC61009FFF4000000000
00000000006FFF400000479EFF851000001EFFB000000000
0000000000BFF7000000000DFF2000000003FFF000000000
0000000000CF70000000000FFF40000000003EF200000000
00000000002100000000000FFF5000000000003000000000
00000000000000000000000EFF4000000000000000000000
00000000000000000000000DFF2000000000000000000000
000000000000000000000009FE0000000000000000000000
000000000000000000000002E60000000000000000000000
}


!define DEV2_HELM_ORIGINAL(_alias) ENTITY(rectangle,black,helm_original,_alias,DEV2 HELM_ORIGINAL)
!define DEV2_HELM_ORIGINAL(_alias, _label) ENTITY(rectangle,black,helm_original,_label, _alias,DEV2 HELM_ORIGINAL)
!define DEV2_HELM_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,helm_original,_label, _alias,DEV2 HELM_ORIGINAL)
!define DEV2_HELM_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,helm_original,_label, _alias,DEV2 HELM_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 HELM_ORIGINAL>> White
@enduml